Once per encounter as a standard action you can try to gain Combat Advantage against a target by making a BLUFF check. Your Bluff check vs. enemies Insight check.
Once per combat encounter you can use BLUFF to create a diversion and hide as a standard action. Bluff vs. Insight of each enemy. With a success immediately make a STEALTH check to hide.
As a standard action use INTIMIDATE vs. enemy'sWILL. Success will make an enemy surrender, reveal secrets, or cow then into taking some other action (maybe, I don't know, run away). Failure makes an enemy hostile to you. If you try and intimidate all your enemies at once make a separate INTIMIDATE check against each enemy's WILL defense.
Use a STEALTH check when you have cover or concealment to gain combat advantage against an enemy.
Or AID ANOTHER - make a melee basic attack vs. AC 10 and grant an ally +2 to his next attack.
And don't ask me about the logic behind my CAPS cause I don't know.
And don't ask me about the logic behind my CAPS cause I don't know.
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